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evan 2026.1.4
Evan
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Evan runs a platform-driven render loop around a shared engine instance.
evan::Engine with that platform.update(), pollEvents(), and render() as needed.pollEvents() gathers input and platform events.update() advances application state.render() records Vulkan commands and presents the current frame.The higher-level application should own the loop, while Evan owns rendering and platform-specific graphics work.