guillaume 1.0.0
Guillaume is a component-based UI framework library built around a primitive rendering system. It's designed for building user interfaces across XR platforms and traditional platforms with custom rendering backends and input handling. The framework is lightweight, flexible, and easy to integrate into existing projects.
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Event Member List

This is the complete list of members for Event, including all inherited members.

Event(const std::string &type, std::shared_ptr< Component > target, const std::any &data=std::any())Eventinline
getData(void) constEventinline
getTarget(void) constEventinline
getType(void) constEventinline
hasData(void) constEventinline
~Event(void)=default (defined in Event)Event