guillaume 1.0.0
Guillaume is a component-based UI framework library built around a primitive rendering system. It's designed for building user interfaces across XR platforms and traditional platforms with custom rendering backends and input handling. The framework is lightweight, flexible, and easy to integrate into existing projects.
Loading...
Searching...
No Matches
Point Member List

This is the complete list of members for Point, including all inherited members.

dot(const Vector &other) constVector< float, 3 >inline
getX(void) constPointinline
getY(void) constPointinline
getZ(void) constPointinline
magnitude() constVector< float, 3 >inline
normalize() constVector< float, 3 >inline
operator*(float scalar) constVector< float, 3 >inline
operator+(const Vector &other) constVector< float, 3 >inline
operator-(const Vector &other) constVector< float, 3 >inline
operator[](size_t index)Vector< float, 3 >inline
operator[](size_t index) constVector< float, 3 >inline
Point(void)Pointinline
Point(float x, float y)Pointinline
Point(float x, float y, float z)Pointinline
Point(const Vector< float, 3 > &v)Pointinline
size() constVector< float, 3 >inline
Vector()Vector< float, 3 >inline
Vector(std::initializer_list< float > values)Vector< float, 3 >inline
x(void) constPointinline
y(void) constPointinline
z(void) constPointinline