guillaume 1.0.0
Guillaume is a component-based UI framework library built around a primitive rendering system. It's designed for building user interfaces across XR platforms and traditional platforms with custom rendering backends and input handling. The framework is lightweight, flexible, and easy to integrate into existing projects.
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Properties Member List

This is the complete list of members for Properties, including all inherited members.

get(const std::string &key) constPropertiesinline
getAttributes(void) constPropertiesinline
has(const std::string &key) constPropertiesinline
Properties(void)Propertiesinline
Properties(const std::map< std::string, std::any > &attributes)Propertiesinline
~Properties(void)=default (defined in Properties)Properties