guillaume 1.0.0
Guillaume is a component-based UI framework library built around a primitive rendering system. It's designed for building user interfaces across XR platforms and traditional platforms with custom rendering backends and input handling. The framework is lightweight, flexible, and easy to integrate into existing projects.
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State Member List

This is the complete list of members for State, including all inherited members.

get(const std::string &key) constStateinline
getData(void) constStateinline
set(const std::string &key, const T &value)Stateinline
setOnStateChange(std::function< void()> callback)Stateinline
setState(const std::map< std::string, std::any > &newState)Stateinline
State(void) (defined in State)Stateinline
~State(void)=default (defined in State)State