xider 1.0.0
XIDER is a component-based UI framework library built around a primitive rendering system. It's designed for building user interfaces across XR platforms and traditional platforms with custom rendering backends and input handling. The framework is lightweight, flexible, and easy to integrate into existing projects.
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XIDER

XIDER is a library for 3D rendering and input handling for applications on XR devices and traditional platforms. It is built on top of OpenXR and Vulkan, providing a high-level interface for developers to create immersive experiences.

Key Features

  • 3D Primitives: Built-in support for rendering common 3D shapes like cubes, spheres, and text.
  • Event Handling: Comprehensive event system for handling user input and interactions.

Quick Start

int main() {
return 0;
}

Documentation

Building

XIDER builds as a static library along with examples and tests:

mkdir build && cd build
cmake ..
make

Running Tests

To run the test suite:

./tests/test_xider