Guillaume 1.0.0
Guillaume.
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Base class for all drawing primitives. More...
#include <primitive.hpp>
Public Member Functions | |
Primitive (void) | |
Constructs a Primitive object. | |
virtual | ~Primitive (void)=default |
Destroy the Primitive object. | |
Base class for all drawing primitives.
The Primitive class serves as a base for various drawing primitives (e.g., lines, rectangles, circles) that can be rendered by the Renderer. It defines a common interface for rendering and managing primitive-specific properties.