Guillaume 1.0.0
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Primitive Class Reference

Base class for all drawing primitives. More...

#include <primitive.hpp>

Inheritance diagram for Primitive:

Public Member Functions

 Primitive (void)
 Constructs a Primitive object.
 
virtual ~Primitive (void)=default
 Destroy the Primitive object.
 

Detailed Description

Base class for all drawing primitives.

The Primitive class serves as a base for various drawing primitives (e.g., lines, rectangles, circles) that can be rendered by the Renderer. It defines a common interface for rendering and managing primitive-specific properties.


The documentation for this class was generated from the following file: