|
utility 2026.1.9
A comprehensive C++ utilities library tailored for the development of modern desktop and extended reality (XR) applications.
|
This is the complete list of members for utility::graphic::Vertex< VectorComponent >, including all inherited members.
| getColor(void) const | utility::graphic::Vertex< VectorComponent > | inline |
| getNormal(void) const | utility::graphic::Vertex< VectorComponent > | inline |
| getPosition(void) const | utility::graphic::Vertex< VectorComponent > | inline |
| getTextureCoordinates(void) const | utility::graphic::Vertex< VectorComponent > | inline |
| hasUnitNormal(VectorComponent epsilon=VectorComponent { 1e-5 }) const | utility::graphic::Vertex< VectorComponent > | inline |
| operator!=(const Vertex &other) const | utility::graphic::Vertex< VectorComponent > | inline |
| operator==(const Vertex &other) const | utility::graphic::Vertex< VectorComponent > | inline |
| setAttributes(const Position< VectorComponent > &position, const math::Vector< VectorComponent, 3 > &normal, const math::Vector< VectorComponent, 2 > &textureCoordinates, const Color32Bit &color) | utility::graphic::Vertex< VectorComponent > | inline |
| setColor(const Color32Bit &color) | utility::graphic::Vertex< VectorComponent > | inline |
| setNormal(const math::Vector< VectorComponent, 3 > &normal) | utility::graphic::Vertex< VectorComponent > | inline |
| setPosition(const Position< VectorComponent > &position) | utility::graphic::Vertex< VectorComponent > | inline |
| setTextureCoordinates(const math::Vector< VectorComponent, 2 > &textureCoordinates) | utility::graphic::Vertex< VectorComponent > | inline |
| Vertex(void) | utility::graphic::Vertex< VectorComponent > | inline |
| Vertex(const Position< VectorComponent > &position, const math::Vector< VectorComponent, 3 > &normal, const math::Vector< VectorComponent, 2 > &textureCoordinates, const Color32Bit &color) | utility::graphic::Vertex< VectorComponent > | inline |