| centerRay(void) const | utility::graphic::View< ViewComponentType > | inline |
| getAspectRatio() const | utility::graphic::View< ViewComponentType > | inline |
| getFarPlane() const noexcept | utility::graphic::View< ViewComponentType > | inline |
| getFieldOfView(void) const | utility::graphic::View< ViewComponentType > | inline |
| getForward(void) const | utility::graphic::View< ViewComponentType > | inline |
| getHorizontalFovRadians() const noexcept | utility::graphic::View< ViewComponentType > | inline |
| getNearPlane() const noexcept | utility::graphic::View< ViewComponentType > | inline |
| getPose(void) const | utility::graphic::View< ViewComponentType > | inline |
| getProjectionMatrix() const | utility::graphic::View< ViewComponentType > | inline |
| getRight(void) const | utility::graphic::View< ViewComponentType > | inline |
| getUp(void) const | utility::graphic::View< ViewComponentType > | inline |
| getVerticalFovRadians() const noexcept | utility::graphic::View< ViewComponentType > | inline |
| getViewportSize(void) const | utility::graphic::View< ViewComponentType > | inline |
| isFieldOfViewSymmetric(ViewComponentType epsilon=ViewComponentType { 1e-6 }) const noexcept | utility::graphic::View< ViewComponentType > | inline |
| isFlipY(void) const noexcept | utility::graphic::View< ViewComponentType > | inline |
| move(const math::Vector< ViewComponentType, 3 > &offset) | utility::graphic::View< ViewComponentType > | inline |
| moved(const math::Vector< ViewComponentType, 3 > &offset) const | utility::graphic::View< ViewComponentType > | inline |
| operator!=(const View &other) const noexcept | utility::graphic::View< ViewComponentType > | inline |
| operator=(const View &other)=default | utility::graphic::View< ViewComponentType > | |
| operator=(View &&other) noexcept=default | utility::graphic::View< ViewComponentType > | |
| operator==(const View &other) const noexcept | utility::graphic::View< ViewComponentType > | inline |
| setClippingPlanes(ViewComponentType nearDistance, ViewComponentType farDistance) | utility::graphic::View< ViewComponentType > | inline |
| setFieldOfView(const FieldOfView< ViewComponentType > &fieldOfView) | utility::graphic::View< ViewComponentType > | inline |
| setFlipY(bool flip) noexcept | utility::graphic::View< ViewComponentType > | inline |
| setPerspective(ViewComponentType verticalFovRadians, ViewComponentType aspectRatio) | utility::graphic::View< ViewComponentType > | inline |
| setPose(const Pose< ViewComponentType > &pose) | utility::graphic::View< ViewComponentType > | inline |
| setViewportSize(const math::Vector< ViewComponentType, 2 > &viewportSize) | utility::graphic::View< ViewComponentType > | inline |
| toViewMatrix(void) const | utility::graphic::View< ViewComponentType > | inline |
| View(void) | utility::graphic::View< ViewComponentType > | inline |
| View(Pose< ViewComponentType > pose, utility::graphic::FieldOfView< ViewComponentType > fov, math::Vector< ViewComponentType, 2 > viewportSize, ViewComponentType nearPlane, ViewComponentType farPlane) | utility::graphic::View< ViewComponentType > | inline |
| View(const View &other)=default | utility::graphic::View< ViewComponentType > | |
| View(View &&other) noexcept=default | utility::graphic::View< ViewComponentType > | |
| viewPointToRay(const math::Vector< ViewComponentType, 2 > &point) const | utility::graphic::View< ViewComponentType > | inline |
| viewRay(ViewComponentType ndcX, ViewComponentType ndcY) const | utility::graphic::View< ViewComponentType > | inline |
| ~View(void)=default | utility::graphic::View< ViewComponentType > | |