utility 2026.1.9
A comprehensive C++ utilities library tailored for the development of modern desktop and extended reality (XR) applications.
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hand_squeeze_event.cpp
1/*
2 Copyright (c) 2026 ETIB Corporation
3
4 Permission is hereby granted, free of charge, to any person obtaining a copy of
5 this software and associated documentation files (the "Software"), to deal in
6 the Software without restriction, including without limitation the rights to
7 use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
8 of the Software, and to permit persons to whom the Software is furnished to do
9 so, subject to the following conditions:
10
11 The above copyright notice and this permission notice shall be included in all
12 copies or substantial portions of the Software.
13
14 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
17 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
18 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
19 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
20 SOFTWARE.
21 */
22
23#include "utility/event/hand_squeeze_event.hpp"
24
25#include "utility/math/common.hpp"
26
27namespace utility::event
28{
29
30 HandSqueezeEvent::Factory::~Factory(void) = default;
31
32 std::shared_ptr<Event> HandSqueezeEvent::Factory::create(void) const
33 {
34 return std::make_unique<HandSqueezeEvent>();
35 }
36
37 std::shared_ptr<HandSqueezeEvent>
39 {
40 return std::make_unique<HandSqueezeEvent>();
41 }
42
44
46
47 HandSqueezeEvent &HandSqueezeEvent::setValue(const float value) noexcept
48 {
49 _value = utility::math::clamp(value, 0.0F, 1.0F);
50 return *this;
51 }
52
53 float HandSqueezeEvent::getValue(void) const noexcept
54 {
55 return _value;
56 }
57
58 HandSqueezeEvent &HandSqueezeEvent::setForce(const float force) noexcept
59 {
60 _force = utility::math::clamp(force, 0.0F, 1.0F);
61 return *this;
62 }
63
64 float HandSqueezeEvent::getForce(void) const noexcept
65 {
66 return _force;
67 }
68
69 HandSqueezeEvent &HandSqueezeEvent::setTouched(const bool touched) noexcept
70 {
71 _isTouched = touched;
72 return *this;
73 }
74
75 bool HandSqueezeEvent::isTouched(void) const noexcept
76 {
77 return _isTouched;
78 }
79
81 HandSqueezeEvent::setButtonPressed(const bool clicked) noexcept
82 {
83 _isClicked = clicked;
84 return *this;
85 }
86
87 bool HandSqueezeEvent::isButtonPressed(void) const noexcept
88 {
89 return _isClicked;
90 }
91
92} // namespace utility::event
std::shared_ptr< Event > create(void) const override
Create a HandSqueezeEvent as base Event pointer.
std::shared_ptr< HandSqueezeEvent > createTyped(void) const
Create a strongly-typed HandSqueezeEvent.
HandSqueezeEvent & setValue(const float value) noexcept
Set squeeze value.
float getValue(void) const noexcept
Get squeeze value.
float getForce(void) const noexcept
Get squeeze force value.
HandSqueezeEvent & setButtonPressed(const bool clicked) noexcept
Set clicked state.
bool isTouched(void) const noexcept
Get touched state.
bool isButtonPressed(void) const noexcept
Get clicked state.
HandSqueezeEvent(void)
Default constructor.
HandSqueezeEvent & setTouched(const bool touched) noexcept
Set touched state.
~HandSqueezeEvent(void) override
Default destructor.
HandSqueezeEvent & setForce(const float force) noexcept
Set squeeze force value.