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utility 2026.1.9
A comprehensive C++ utilities library tailored for the development of modern desktop and extended reality (XR) applications.
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Text rendering properties and storage. More...
#include <cmath>#include <string>#include <utility/graphic/renderable.hpp>#include <utility/graphic/color.hpp>#include <utility/graphic/pose.hpp>#include <utility/graphic/mesh.hpp>#include <utility/graphic/text/font.hpp>#include <utility/graphic/size.hpp>#include <utility/math/vector.hpp>#include <utility/system_io/file.hpp>#include <utility/ressource_provider.hpp>#include <utility/graphic/text/code_point.hpp>#include <utility/logging/loggable.hpp>#include <utility/logging/default_logger.hpp>

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Classes | |
| class | utility::graphic::Text |
| Storage for text content and rendering properties. More... | |
Namespaces | |
| namespace | utility |
| The utility namespace contains classes and functions for the utility project. | |
Macros | |
| #define | DEFAULT_FONT_COLOR utility::graphic::Color<std::uint8_t>(255, 255, 255, 255) |
| Default font color (white). | |
Text rendering properties and storage.
Declares graphic::Text, which encapsulates text content and rendering properties such as font path, font size, and styling options.
Definition in file text.hpp.
| #define DEFAULT_FONT_COLOR utility::graphic::Color<std::uint8_t>(255, 255, 255, 255) |